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Showing posts from December, 2015

Skeuomorphism and its Evolution Today

|| Feb. 13th, 2015 Velvet, leather, dice, switch buttons, they're all things that tech designers have used to imitate in their software. Most notably, Apple. If you can think back to pre-iOS 7 versions and their incorporation of the above mentioned elements, you can remember how Game Center used the velvet to imitate a poker table, which signified "gaming." Leather? Apple had a place for that too.  Other than it being a really long word, (yes, I had to add it to my clipboard so I can just paste it while writing this) skeuomorphism is on the decline- and that’s a good thing. For those of you who don’t know, skeuomorphism, according to a simple Google search states this: “Skeuomorphism is the design concept of making items represented resemble their real-life counterparts.” Simple, right? The most prominent of examples of skeuomorphism, was used in Apple’s iOS. Former iOS genius, Scott Forstall created the earlier iOS’s with heavy skeuomorphism. This included